The Layout Editor is the page dedicated to creating card designs and structures. A Layout is a container for various drawings, text, and shapes called Layers. As you work in the editor, you will create, group, and align many Layers to create templates for your cards. Either select an existing Layout or create a new…
The Layout Canvas is the visual workspace where all elements of a Layout are displayed. It provides a direct, graphical representation of the hierarchy defined in the Layers Tree and the properties configured in the Property Editor. Any changes made in either the Layers Tree or Property Editor will be immediately reflected in the Layout…
The Layers Tree displays the full structural hierarchy of the currently open Layout file. Each Layout defines a single UI composition, made up of multiple Layers that represent every visual or logical element in the Canvas. The Layers Tree serves as both a navigator and an editor for these elements, allowing users to organize, select,…
Every visible or interactive element in a Layout is represented by a Layer. Layers are the fundamental building blocks of a Layout. Everything shown in the Layout Canvas and listed in the Layers Tree exists as a Layer. Each Layer has its own type, visual representation, and set of editable properties. When a Layer is…
Data Linking allows properties in a Layout to dynamically pull values from a Data Source instead of using static values. This makes it possible to generate multiple cards or items using the same Layout but with different data automatically filled in. Each property in a Layer that supports data linking has a link button on…